NBA Players
League leaders and every player on usage, scoring efficiency, minutes trends and team results with and without him.
Reading the leaderboard
Pick a season, a window and, if you like, a team or a position. The default view lists qualified players: a quarter of the team games so far and 10 minutes per game for Season; half of the games in Last 10 and Last 5. Choose Everyone to see every player. The leader cards use qualified players for the season.
Usage rate is the share of his team's plays he finishes with a shot, a trip to the line or a turnover while he is on the floor. True shooting % is scoring efficiency that counts threes and free throws. MIN Δ is his minutes per game over his last 10 games minus his season average: a rising number means a growing role.
With and without. Net w/ is his team's net rating in games he played; Net w/o is the same in games he missed while on the team (shown once he has missed three). They describe team results around a player, not his own impact on its own.
Free and members. Season and Last 10 are free. Last 5 and home and road splits are part of Analytics, and every higher plan includes them.
Every metric
Usage
- Minutes per game (MIN)
- Minutes played per game. Neither higher nor lower is better on its own.
- Usage rate (USG%)
- Share of the team's possession-ending plays (shots, trips to the line, turnovers) he used while on the floor. Neither higher nor lower is better on its own.
Scoring
- Points per game (PTS)
- Points per game. Higher is better.
- Points per 36 minutes (PTS/36)
- Points scored per 36 minutes played. Higher is better.
- True shooting % (TS%)
- Points per shooting possession, counting threes and free throws, on a field-goal-percentage scale. Higher is better.
- Effective FG% (eFG%)
- Field-goal percentage counting a made three as 1.5 makes. Higher is better.
- Threes per game (3PM)
- Made three-pointers per game. Higher is better.
- Free-throw % (FT%)
- Made free throws divided by attempts. Higher is better.
Playmaking & defense
- Rebounds per game (REB)
- Total rebounds per game. Higher is better.
- Assists per game (AST)
- Assists per game. Higher is better.
- Turnovers per game (TOV)
- Turnovers per game. Lower is better.
- Steals per game (STL)
- Steals per game. Higher is better.
- Blocks per game (BLK)
- Blocks per game. Higher is better.
Data: official box scores. The box scores we hold for the NBA carry made threes, not attempts, so player 3-point % is not shown.