NFL Player Stats
Quarterbacks, running backs, receivers and tight ends on efficiency, usage and explosiveness, with ranks and percentiles among qualified players.
Reading the leaderboards
Pick a position, a season and a window. Rank (#) is EPA per play for quarterbacks and yards for running backs, receivers and tight ends, among qualified players. Click any column to sort, or a player to open his profile. Display → Show → Percentiles swaps every value for its percentile among qualified players at the position (100 = best). Green is better and brick-red is worse; greyed cells are below that stat's minimum sample.
Qualified means enough volume for the window: QB: 14 dropbacks per team game; RB: 6 carries per team game; WR: 4 targets per team game; TE: 3 targets per team game, times the number of games teams have played in that window. Use Show to include everyone or set your own minimum. On a phone, pick the stat to rank by from the Stat menu.
Windows. Season is every regular-season game so far. Last 8 / 5 / 3 are each player's own most recent games played, and Custom weeks is any range you choose. Every number is recomputed from the plays themselves, never averaged from per-game rates. Season and Last 5 are free; Last 8, Last 3 and custom ranges are part of Analytics.
Shares (target share, air-yard share, red-zone target share) are measured against his team's totals in the games he played, so a player traded mid-season is measured against each team for his games there. QB scrambles count as dropbacks, not carries. EPA is raw: not adjusted for opponents.
Every stat
QB stats
- Dropbacks
- Count of dropbacks: pass attempts, sacks and scrambles. A style or volume measure: neither high nor low is better.
- Att
- Completions + incompletions + interceptions (sacks, scrambles and spikes are not attempts). A style or volume measure: neither high nor low is better.
- Cmp
- Completed passes. Higher is better.
- Pass yds
- Passing yards on attempts (sack yardage is not subtracted). Higher is better.
- Pass TD
- Touchdown passes thrown. Higher is better.
- INT
- Passes intercepted. Lower is better.
- EPA/play
- Sum of EPA on the QB's dropbacks and designed runs divided by those plays. Raw EPA, not opponent-adjusted. Higher is better. Greyed below 100 QB plays: dropbacks + designed runs.
- EPA/dropback
- Sum of EPA on dropbacks divided by dropbacks. Higher is better. Greyed below 100 dropbacks.
- Success rate
- Dropbacks and designed runs with EPA > 0 divided by those plays. Higher is better. Greyed below 100 QB plays: dropbacks + designed runs.
- Pass EPA
- Sum of EPA on dropbacks (passes, sacks, scrambles). Higher is better.
- Rush EPA
- Sum of EPA on designed runs. Higher is better.
- Total EPA
- Pass EPA + rush EPA. Higher is better.
- Comp %
- Completions divided by attempts. Higher is better. Greyed below 75 pass attempts.
- CPOE
- Mean of nflverse CPOE over attempts where it is defined. Higher is better. Greyed below 75 attempts with CPOE defined.
- Yds/att
- Passing yards divided by attempts. Higher is better. Greyed below 75 pass attempts.
- aDOT
- Intended air yards divided by attempts with air yards recorded. A style or volume measure: neither high nor low is better. Greyed below 75 attempts with air yards recorded.
- Comp air yds/att
- Air yards on completions divided by attempts with air yards recorded. Higher is better. Greyed below 75 attempts with air yards recorded.
- 1st-down rate
- Dropbacks gaining a first down or touchdown divided by dropbacks. Higher is better. Greyed below 100 dropbacks.
- Explosive pass %
- Non-sack pass plays (including scrambles) gaining 15+ yards divided by those plays. Higher is better. Greyed below 75 non-sack pass plays incl. scrambles.
- Explosive pass % (20+)
- Non-sack pass plays (including scrambles) gaining 20+ yards divided by those plays. Higher is better. Greyed below 75 non-sack pass plays incl. scrambles.
- Sack rate
- Sacks divided by dropbacks. Lower is better. Greyed below 100 dropbacks.
- INT rate
- Interceptions divided by attempts. Lower is better. Greyed below 75 pass attempts.
- Scramble rate
- Scrambles divided by dropbacks. A style or volume measure: neither high nor low is better. Greyed below 100 dropbacks.
- Red-zone EPA
- Sum of EPA on the QB's red-zone dropbacks and designed runs divided by those plays. Higher is better. Greyed below 20 QB plays at or inside the opponent 20.
- 3rd-down EPA
- Sum of EPA on the QB's 3rd-down dropbacks and designed runs divided by those plays. Higher is better. Greyed below 25 3rd-down QB plays.
RB stats
- Carries
- Designed runs (QB scrambles are not carries). A style or volume measure: neither high nor low is better.
- Rush yds
- Rushing yards on designed runs. Higher is better.
- Yds/carry
- Rushing yards divided by carries. Higher is better. Greyed below 40 designed-run carries.
- Rush TD
- Touchdowns scored on carries. Higher is better.
- Rush EPA
- Sum of EPA on carries. Higher is better.
- EPA/rush
- Sum of EPA on carries divided by carries. Raw EPA, not opponent-adjusted. Higher is better. Greyed below 40 designed-run carries.
- Rush success
- Carries with EPA > 0 divided by carries. Higher is better. Greyed below 40 designed-run carries.
- Explosive run %
- Designed runs gaining 10+ yards divided by designed runs. Higher is better. Greyed below 40 designed runs.
- 1st-down rate
- Carries gaining a first down or touchdown divided by carries. Higher is better. Greyed below 40 designed-run carries.
- Stuffed %
- Carries for zero or negative yards divided by carries. Lower is better. Greyed below 40 designed-run carries.
- RZ carries
- Carries starting at or inside the opponent 20. Higher is better.
- Goal-line carries
- Carries starting at or inside the opponent 5. Higher is better.
- Targets
- Pass attempts with the player as the intended receiver (interceptions included). A style or volume measure: neither high nor low is better.
- Rec
- Catches. Higher is better.
- Rec yds
- Receiving yards on catches. Higher is better.
- Target share
- Player targets divided by team targets, over the games the player played. Higher is better. Greyed below 100 team targets in the games the player played.
- Rec EPA
- Sum of EPA on targets. Higher is better.
WR stats
- Targets
- Pass attempts with the player as the intended receiver (interceptions included). A style or volume measure: neither high nor low is better.
- Rec
- Catches. Higher is better.
- Rec yds
- Receiving yards on catches. Higher is better.
- Rec TD
- Touchdown catches. Higher is better.
- Target share
- Player targets divided by team targets, over the games the player played. Higher is better. Greyed below 100 team targets in the games the player played.
- Air-yard share
- Air yards on the player's targets divided by team air yards on targets, over the games the player played. Higher is better. Greyed below 800 team air yards on targets in the games the player played.
- Yds/target
- Receiving yards divided by targets. Higher is better. Greyed below 25 targets.
- Yds/rec
- Receiving yards divided by receptions. Higher is better. Greyed below 15 receptions.
- Catch %
- Receptions divided by targets. Higher is better. Greyed below 25 targets.
- aDOT
- Air yards on targets divided by targets with air yards recorded. A style or volume measure: neither high nor low is better. Greyed below 25 targets with air yards recorded.
- YAC
- Yards gained after the catch on receptions. Higher is better.
- YAC/rec
- Yards after catch divided by receptions with YAC recorded. Higher is better. Greyed below 15 receptions with YAC recorded.
- EPA/target
- Sum of EPA on targets divided by targets. Raw EPA, not opponent-adjusted. Higher is better. Greyed below 25 targets.
- Success rate
- Targets with EPA > 0 divided by targets. Higher is better. Greyed below 25 targets.
- 1st-down rate
- Targets gaining a first down or touchdown divided by targets. Higher is better. Greyed below 25 targets.
- Explosive rec %
- Targets gaining 15+ yards divided by targets. Higher is better. Greyed below 25 targets.
- RZ targets
- Targets on plays starting at or inside the opponent 20. Higher is better.
- RZ target share
- Player red-zone targets divided by team red-zone targets, over the games the player played. Higher is better. Greyed below 15 team red-zone targets in the games the player played.
- Rec EPA
- Sum of EPA on targets. Higher is better.
TE stats
- Targets
- Pass attempts with the player as the intended receiver (interceptions included). A style or volume measure: neither high nor low is better.
- Rec
- Catches. Higher is better.
- Rec yds
- Receiving yards on catches. Higher is better.
- Rec TD
- Touchdown catches. Higher is better.
- Target share
- Player targets divided by team targets, over the games the player played. Higher is better. Greyed below 100 team targets in the games the player played.
- Air-yard share
- Air yards on the player's targets divided by team air yards on targets, over the games the player played. Higher is better. Greyed below 800 team air yards on targets in the games the player played.
- Yds/target
- Receiving yards divided by targets. Higher is better. Greyed below 25 targets.
- Yds/rec
- Receiving yards divided by receptions. Higher is better. Greyed below 15 receptions.
- Catch %
- Receptions divided by targets. Higher is better. Greyed below 25 targets.
- aDOT
- Air yards on targets divided by targets with air yards recorded. A style or volume measure: neither high nor low is better. Greyed below 25 targets with air yards recorded.
- YAC
- Yards gained after the catch on receptions. Higher is better.
- YAC/rec
- Yards after catch divided by receptions with YAC recorded. Higher is better. Greyed below 15 receptions with YAC recorded.
- EPA/target
- Sum of EPA on targets divided by targets. Raw EPA, not opponent-adjusted. Higher is better. Greyed below 25 targets.
- Success rate
- Targets with EPA > 0 divided by targets. Higher is better. Greyed below 25 targets.
- 1st-down rate
- Targets gaining a first down or touchdown divided by targets. Higher is better. Greyed below 25 targets.
- Explosive rec %
- Targets gaining 15+ yards divided by targets. Higher is better. Greyed below 25 targets.
- RZ targets
- Targets on plays starting at or inside the opponent 20. Higher is better.
- RZ target share
- Player red-zone targets divided by team red-zone targets, over the games the player played. Higher is better. Greyed below 15 team red-zone targets in the games the player played.
- Rec EPA
- Sum of EPA on targets. Higher is better.
Play-by-play data: nflverse (CC-BY 4.0). Two-point tries are not counted. Laterals are credited to the original passer, rusher or receiver.